Floating Yuzu Leaf is about to make her debut in Zone Zero version 2.1: Comprehensive analysis of the new character’s skills and audio in Zone Zero 2.1
In this silent world of games, a new character is about to illuminate the entire battlefield with her unique charm. She is Floating Yuzu Leaf, an S-level physical support character from the Strange Eatery. Her story is as colorful as a poem, and her skills are like a meticulously orchestrated symphony. Let’s enter her world together and feel her unique charm.
Floating Yuzu Leaf Agent File
• Rarity: S-level • Attribute: Physical • Position: Support • Faction: Strange Eatery
Floating Yuzu Leaf
Floating Yuzu Leaf Exclusive Audio
Question Mark
Under this silent night sky, her audio is like a brilliant star, shining with enchanting light. Base attack power is 713, attack power percentage is 30%. When she wears the [Abnormal Control] coat, her power increases by 60 points; when she applies [Strong Strike] to enemies, her physical damage increases by 20%, lasting for 20 seconds, up to 2 layers. Her power ripples across the battlefield, bringing endless surprises.
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Normal Attack
Her normal attacks are like spring rain, gentle yet powerful.
Normal Attack: Tanuki Claw
Tap to activate: Perform up to five strikes forward, dealing physical damage. Each strike is as beautiful as a poem, bringing endless pleasure.
Normal Attack: Tanuki Umbrella
Hold to activate: Enter a defensive stance, lasting up to 1.5 seconds. During this time, if attacked by an enemy, she will parry the attack and accumulate a large amount of imbalance value; successfully defending against an enemy attack recovers 1 [Sweetness Point]. Her defense is like a shield, solid and unbreakable.
Normal Attack: Hard Candy Shot
After attacking with the spinning umbrella, fire a powerful projectile, dealing physical damage; when Yuzu Leaf has [Sweetness Points], other controlled characters hitting enemies will trigger [Normal Attack: Hard Candy Shot] around the enemy. If this attack critically hits, Yuzu Leaf consumes one [Sweetness Point]; [Normal Attack: Hard Candy Shot] is an [Additional Attack]; [Normal Attack: Hard Candy Shot] can be triggered at most once every 8 seconds. Her attacks are like candy, sweet and intoxicating.
Normal Attack: Candy Fireworks
Enemies under the [Sweet Surprise] state will receive one [Normal Attack: Candy Fireworks] attack per second; the abnormal accumulation value from [Normal Attack: Candy Fireworks] attacks does not contribute to abnormal damage calculation; the abnormal accumulation efficiency of [Normal Attack: Candy Fireworks] attacks is increased by 25.0%. Her attacks are like fireworks, dazzling and eye-catching.
Normal Attack: Candy Fireworks: Extreme
Enemies under the [Sweet Surprise] state, hit by [Normal Attack: Hard Candy Shot] or Support Strike: